Profile |
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3rd ED / 1st RD | 6’4 / 266 | Class – JR | College – Purdue |
Pro Comparison |
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Trey Hendrickson |
Scheme |
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Any |
Grades
Overall Draft Grade: 79.2
Impact Grade
Overall – 74.8
Pass Rush – 75.3
Run Defense – 73.6
Potential Grade
Overall – 85.3
Pass Rush – 85.3
Run Defense – 84.6
Traits/ Skills (see bottom of the page for scale)
All potential first-round prospects are graded and analyzed through ‘film’ of at least three games dedicated to each player. In addition, an array of various stats and analytics are also factored in. Each trait/attribute is graded 1-7.
Traits | Immediate | Potential |
SPD | 5 | 5 |
ACC | 5.4 | 5.4 |
AGI | 5.6 | 5.6 |
STR | 5.8 | 5.8 |
GTO | 5.6 | 5.6 |
BND | 5.4 | 5.8 |
IQ | 4.8 | 6.2 |
INS | 4.3 | 5.3 |
PWM | 4.8 | 5.8 |
FNM | 4.8 | 5.8 |
BKS | 4.5 | 5.2 |
TAC | 4.8 | 6 |
PUR | 5.6 | 6 |
COV | 4.5 | 5.5 |
Player Notes
- With good strength and quickness, Karlaftis uses his large frame well in both run defense and pass-rush
- Very consistently high effort player; takes good pursuit angles
- Very solid get-off and twitchiness for his size
- Is a versatile edge player as he is capable of dropping into coverage and has the physical traits to play well in any scheme
- Lack of arms-length limits his bull-rush which is his go-to move
Combine
40 yd:
Shuttle: 4.36
10 yd:
3 cone:
Broad Jump: 121
Bench: 21
Arm length: 32.63
Grading Scale
Pot=Potential: players’ highest upside
Imp=Impact: player’s immediate impact
Int=Intercept: # of overall points subtracted from overall grade for a given position; the formula for each position comes up with a base overall which is then subtracted by the ‘Int’ # to get the final grade; each position’s base overall scale varies from 110-140.
EDGE Scale | Variable # | Variable # | |
ED | Traits/ Attributes | Pass-Rush | Run-Defense |
SPD | Speed | 0.12 | 0.07 |
ACC | Acceleration | 0.07 | 0.07 |
AGI | Agility | 0.05 | 0.04 |
STR | Strength | 0.1 | 0.16 |
GTO | Getoff | 0.2 | 0.14 |
BND | Bend | 0.2 | 0 |
IQ | Intelligence | 0.07 | 0.05 |
INS | Instincts | 0 | 0.12 |
PWM | Power Moves | 0.22 | 0.02 |
FNM | Finesse Moves | 0.2 | 0.02 |
BKS | Block-shed | 0 | 0.24 |
TAC | Tackle | 0.1 | 0.22 |
PUR | Pursuit | 0.04 | 0.22 |
COV | Coverage | 0.03 | 0.03 |
OVR Grade Formula | Draft Grade Formula | |
PR/RUN | Age | Draft grade variable |
PR=74% | 21 | Pot=(.4) IMP=(.6) |
RD=26% | 22 | Pot=(.36) IMP=(.64) |
23 | Pot=(.32) IMP=(.68) | |
24 | Pot=(.28) IMP=(.72) |
Individual trait scale (1-7):
7 (A+) – Rare world-class skill; no room for improvement | 6 (A-) – Elite skill; one of the best at that given trait but still has some room to improve | 5 (B) – Very good; above average and has potential to be elite | 4 (C+) – Average; ideal to succeed | 3 (C-) – Below average; not ideal but able to suffice | 2 (D) – Poor; hinders overall play and is a liability on the field | 1 (F) – Awful; not good enough for the NFL
Overall Draft grade scale (15-100):
87+ – Generational talent; immediate all-pro/ potential HOF. | 83-87 – Bluechip prospect; immediate star with elite upside | 80-83 – High first-round talent; high-end starter/ elite potential. | 78-80 – First rounder; high-end starter/ boom or bust (low risk). | 76-78 – Low-end starter w/ star potential/ boom or bust. | 73-76 – Replacement Level starter/ high-upside project. | 69-73 – Longterm backup/ potential high-end starter. | 69-64 – Depth piece/ potential starter | 64-0 – Practice squad/ league min. level; journeymen/ longshots
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