Profile |
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4th ED / 1st RD | 6’5 / 250 | Class – JR | College – Michigan |
Pro Comparison |
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Dion Jordon (+) |
Scheme |
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Any |
Overall Draft Grade: 78.9
Impact Grade
Overall – 72.1
Pass Rush – 74.2
Run Defense – 66.0
Potential Grade
Overall – 90.0
Pass Rush – 91.7
Run Defense – 84.9
All potential first-round prospects are graded and analyzed through ‘film’ of at least three games dedicated to each player. In addition, an array of various stats and analytics are also factored in. Each trait/attribute is graded 1-7.
Traits | Immediate | Potential |
SPD | 6.4 | 6.4 |
ACC | 6.4 | 6.4 |
AGI | 6.2 | 6.2 |
STR | 4.5 | 4.5 |
GTO | 6.2 | 6.6 |
BND | 6 | 6.4 |
IQ | 3.5 | 5.5 |
INS | 3.5 | 5.3 |
PWM | 3.6 | 5.2 |
FNM | 4.5 | 6.4 |
BKS | 3.4 | 4.8 |
TAC | 4.5 | 5.6 |
PUR | 5.2 | 6.4 |
COV | 4.8 | 6 |
Player Notes
Combine
40 yd: 4.55
Shuttle: 4.36
10 yd:
3 cone:
Broad Jump: 122
Vertical: 35
Bench:
Arm length: 33.5
Grading Scale
Pot=Potential: players’ highest upside
Imp=Impact: player’s immediate impact
Int=Intercept: # of overall points subtracted from overall grade for a given position; the formula for each position comes up with a base overall which is then subtracted by the ‘Int’ # to get the final grade; each position’s base overall scale varies from 110-140.
EDGE Scale | Variable # | Variable # | |
ED | Traits/ Attributes | Pass-Rush | Run-Defense |
SPD | Speed | 0.12 | 0.07 |
ACC | Acceleration | 0.07 | 0.07 |
AGI | Agility | 0.05 | 0.04 |
STR | Strength | 0.1 | 0.16 |
GTO | Getoff | 0.2 | 0.14 |
BND | Bend | 0.2 | 0 |
IQ | Intelligence | 0.07 | 0.05 |
INS | Instincts | 0 | 0.12 |
PWM | Power Moves | 0.22 | 0.02 |
FNM | Finesse Moves | 0.2 | 0.02 |
BKS | Block-shed | 0 | 0.24 |
TAC | Tackle | 0.1 | 0.22 |
PUR | Pursuit | 0.04 | 0.22 |
COV | Coverage | 0.03 | 0.03 |
OVR Grade Formula | Draft Grade Formula | |
PR/RUN | Age | Draft grade variable |
PR=74% | 21 | Pot=(.4) IMP=(.6) |
RD=26% | 22 | Pot=(.36) IMP=(.64) |
23 | Pot=(.32) IMP=(.68) | |
24 | Pot=(.28) IMP=(.72) | |
Good-character=(+.02)POT. Bad-character=(+.02)IMP. | ||
Injury=(+.02)IMP. in increments depending on the severity |
Individual trait scale (1-7):
7 – Rare world-class skill; best in the league and no room for improvement | 6 – Great-elite skill; one of the best at that given trait but still has some room to improve | 5 – Very good; above average and has potential to be elite | 4 – Average; able to suffice but, not ideal long-term | 3 – Below average; able to suffice at college level | 2 – Poor; hinders overall play and is a liability to the team | 1 – Awful; not good enough to play given position at any level above D2 | Note: Consistency plays a large factor.
Overall Draft grade scale (15-100):
85+ – Generational talent; immediate all-pro/ potential HOF. | 83-85 – Bluechip prospect; immediate star with elite upside | 81-83 – High first-round talent; high-end starter/ elite potential. | 79-81 – First rounder; Day one starter/ boom or bust (low risk). | 76-79 – Replacement level starter/ boom or bust (high risk). | 73-76 – Will become good starter with 2-3 years/ high upside project. | 70-73 – Eventual average starter. | 68-70 – Day one backup/ potential starter. | 64-68 – Depth piece/ Special teamer | 64-0 – Practice squad/ league min. level; journeymen/ longshots | QBs have +5 draft value compared to average position.
Check out the full prospect database (google spreadsheet) for more prospect grades.
Thank you to TFG and PFF for inspiring this draft content.
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