Profile |
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1st SA / Top 15 | 6’0 / 191 | Class – JR | College – Michigan |
Pro Comparison |
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Faster Julian Love (+) |
Scheme |
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FS/ Hybrid |
Grades
Overall Draft Grade: 81.4
Impact Grade
Overall – 74.3
FS – 75.9
SS – 73.5
HYB – 75.2
BAN – 70.2
Potential Grade
Overall – 92
FS – 93.1
SS – 91.1
HYB – 93.2
BAN – 88.4
Traits/ Skills (see bottom of the page for scale)
All potential first-round prospects are graded and analyzed through ‘film’ of at least three games dedicated to each player. In addition, an array of various stats and analytics are also factored in. Each trait/attribute is graded 1-7.
Traits | Immediate | Potential |
SPD | 6.2 | 6.2 |
ACC | 6.6 | 6.6 |
AGI | 6.2 | 6.4 |
STR | 4 | 4.3 |
RAN | 6 | 6.4 |
DZC | 4.3 | 6 |
SZC | 4.5 | 5.6 |
MAN | 4.8 | 6.6 |
BSK | 4.8 | 5.6 |
IQ | 3.8 | 5.8 |
INS | 4 | 5.5 |
TAC | 4 | 5.2 |
BSH | 3.5 | 4.3 |
PUR | 5.2 | 6.4 |
Player Notes
- Daxton Hill is a personal favorite and someone who is being undervalued by many people in the draft community without much good reason.
- Has a rare combination of elite speed and quickness; showed elite range on film
- Played most of his snaps as a slot CB; had impressive man coverage skills at Michigan and played well when asked to play FS
- Has good tackling ability alongside a solid frame which adds to his versatility
- Could very well be an elite safety if paired with a quarters heavy defense in the NFL
- Doesn’t have the physicality and size to play the run well as a bandit as Derwin James does
- He didn’t have good ball skills playing for Michigan, which is something he’d need to improve as a free safety in the NFL, though he has the height and arm length to do so
Combine
40 yd: 4.38
Shuttle: 4.06
10 yd:
3 cone: 6.57
Broad Jump: 121
Vertical: 33.5
Bench:
Arm length: 33.5
Grading Scale
Pot=Potential: players’ highest upside
Imp=Impact: player’s immediate impact
Int=Intercept: # of overall points subtracted from overall grade for a given position; the formula for each position comes up with a base overall which is then subtracted by the ‘Int’ # to get the final grade; each position’s base overall scale varies from 110-170.
SA Scale | Traits/ Attributes | Variable | Variable | Variable | Variable |
SA | Safety | FS | SS | Hybrid | Bandit |
SPD | Speed | 0.17 | 0.13 | 0.14 | 0.12 |
ACC | Acceleration | 0.14 | 0.15 | 0.16 | 0.14 |
AGI | Agility | 0.11 | 0.09 | 0.12 | 0.08 |
STR | Strength | 0.02 | 0.03 | 0.02 | 0.06 |
RAN | Range | 0.2 | 0.14 | 0.15 | 0.08 |
DZC | Deep Zone C. | 0.2 | 0.08 | 0.12 | 0.02 |
SZC | Shallow Zone C. | 0.04 | 0.12 | 0.06 | 0.14 |
MAN | Man Coverage | 0.06 | 0.1 | 0.14 | 0.08 |
BSK | Ball skills | 0.13 | 0.08 | 0.09 | 0.04 |
IQ | Awareness | 0.12 | 0.06 | 0.1 | 0.08 |
INS | Run-Instincts | 0.06 | 0.12 | 0.1 | 0.16 |
TAC | Tackle | 0.05 | 0.1 | 0.07 | 0.16 |
BSH | Block-shedding | 0.02 | 0.06 | 0.03 | 0.08 |
PUR | Pursuit | 0.08 | 0.14 | 0.1 | 0.16 |
INT | –28 | 1.4 | 1.4 | 1.4 | 1.4 |
OVR Grade Formula | Draft Grade Formula | |
Scheme | Age | Draft grade variable |
FS – 34% | 21 | Pot=(.4) IMP=(.60) |
PRS – 26% | 22 | Pot=(.36) IMP=(.64) |
BAL – 26% | 23 | Pot=(.32) IMP=(.68) |
SLO – 14% | 24 | Pot=(.28) IMP=(.72) |
SA | Scheme Definition |
FS | A single-high free safety/ playmaking split-safety; must have good speed, range, and the ability to make big plays while not risking giving up deep passes. |
SS | The second safety required on any defense to play on the strong side of the field; will man up TEs/ slot WRs, play hook zones (shallow), and play as split-safety; must have a solid run defense as well. |
Hybrid | A full-time split-safety in a quarters defense/ a third safety used in dime packages; must have a combination of quickness, man coverage, and instincts; will likely be used on blitzes as well. |
Bandit | A safety-linebacker hybrid that plays in the box; required to be an impact in run defense and play the role of a linebacker in coverage; must be a big body will with versatile traits. |
Individual trait scale (1-7):
7 – Rare world-class skill; best in the league and no room for improvement | 6 – Great-elite skill; one of the best at that given trait but still has some room to improve | 5 – Very good; above average and has potential to be elite | 4 – Average; able to suffice but, not ideal long-term | 3 – Below average; able to suffice at college level | 2 – Poor; hinders overall play and is a liability to the team | 1 – Awful; not good enough to play given position at any level above D2 | Note: Consistency plays a large factor.
Overall Draft grade scale (15-100):
85+ – Generational talent; immediate all-pro/ potential HOF. | 83-85 – Bluechip prospect; immediate star with elite upside | 81-83 – High first-round talent; high-end starter/ elite potential. | 79-81 – First rounder; Day one starter/ boom or bust (low risk). | 76-79 – Replacement level starter/ boom or bust (high risk). | 73-76 – Will become good starter with 2-3 years/ high upside project. | 70-73 – Eventual average starter. | 68-70 – Day one backup/ potential starter. | 64-68 – Depth piece/ Special teamer | 64-0 – Practice squad/ league min. level; journeymen/ longshots | QBs have +5 draft value compared to average position.
Check out the full prospect database (google spreadsheet) for more prospect grades.
Thank you to TFG and PFF for inspiring this draft content.
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