Profile |
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3rd OT / Top 10 | 6’5 / 307 | Class – SO (RS) | College – Mississippi State |
Pro Comparison |
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Laremy Tunsil |
Scheme |
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Pass Protector |
Grades
Overall Draft Grade: 80.7
Impact Grade
Overall – 76.0
Pass-Pro – 79.9
Run-Block – 69.6
Potential Grade
Overall – 87.7
Pass-Pro – 92.2
Run-Block – 80.4
Traits/ Skills (see bottom of the page for scale)
All potential first-round prospects are graded and analyzed through ‘film’ of at least three games dedicated to each player. In addition, an array of various stats and analytics are also factored in. Each trait/attribute is graded 1-7.
Traits | Immediate | Potential |
SPD | 6 | 6 |
ACC | 5.8 | 5.8 |
AGI | 5.4 | 5.4 |
STR | 5.6 | 5.6 |
PBF | 5.2 | 6.2 |
PBP | 4.8 | 5.8 |
RBLK | 3.8 | 4.8 |
MBLK | 4.4 | 5.2 |
Player Notes
- Cross was a great pass protector playing LT against elite college competition while he also rarely got help in pass-pro sets; he will translate very easily to the NFL
- Has great quickness, a big frame, and elite mirroring ability, which is ideal for a franchise LT
- Wasn’t required to be an impactful run-blocker at Mississippi State
- Has the mobility to be a very good wide-zone run-blocking tackle
- Didn’t have the best run-blocking in gap-sheme runs, though, has the size and strength to improve
Combine
40 yd: 4.95
Shuttle: 4.61
3 cone: 7.88
Bench: N/A
Broad: 112
Arm Length: 34.5
Grading Scale
Pot=Potential: players’ highest upside
Imp=Impact: player’s immediate impact
Int=Intercept: # of overall points subtracted from overall grade for a given position; the formula for each position comes up with a base overall which is then subtracted by the ‘Int’ # to get the final grade; each position’s base overall scale varies from 110-140.
OT | Traits/ Attributes | Pass Pro | Run Block | OVR Draft Grade | |
SPD | Speed | 0.03 | 0.04 | Pass Block: | Run Block: |
ACC | Acceleration | 0.06 | 0.1 | 63% | 37% |
AGI | Agility | 0.05 | 0.02 | ||
STR | Strength | 0.2 | 0.2 | ||
PBF | Pass-B Finesse | 0.44 | 0 | ||
PBP | Pass-B Power | 0.42 | 0 | ||
RBK | Run Block | 0 | 0.4 | ||
MBK | Move Block | 0 | 0.44 |
Individual trait scale (1-7):
7 – Rare world-class skill; best in the league and no room for improvement | 6 – Great-elite skill; one of the best at that given trait but still has some room to improve | 5 – Very good; above average and has potential to be elite | 4 – Average; able to suffice but, not ideal long-term | 3 – Below average; able to suffice at college level | 2 – Poor; hinders overall play and is a liability to the team | 1 – Awful; not good enough to play given position at any level above D2 | Note: Consistency plays a large factor.
Overall Draft grade scale (15-100):
86+ – Generational talent; immediate all-pro/ potential HOF. | 82-86 – Bluechip prospect; immediate star with elite upside | 79-82 – High first-round talent; high-end starter/ elite potential. | 77-79 – First rounder; high-end starter/ boom or bust (low risk). | 75-77 – Low-end starter w/ star potential/ boom or bust. | 72-75 – Replacement Level starter/ high-upside project. | 68-72 – Longterm backup/ potential high-end starter. | 68-63 – Depth piece/ potential starter | 63-0 – Practice squad/ league min. level; journeymen/ longshots
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