Profile
1st S / 1-2 RD | 6’1 / 202 | Class – JR | College – TCU
| Pro Comparison |
|---|
| John Johnson |
| Scheme |
|---|
| Any |
Grades
Immediate Grade – 65.24
Potential Grade – 78.51
Overall grade – 71.88
Traits/ Skills (see bottom of the page for scale)
All potential first-round prospects are graded and analyzed through ‘film’ of at least three games dedicated to each player. In addition, an array of various stats and analytics are also factored in.
| Traits | Immediate | Potential |
| Speed | B | B |
| Acceleration | A- | A- |
| Agility | B | B |
| Strength | B- | B- |
| IQ | C | B+ |
| Instincts | C | B |
| Range | B- | B+ |
| Shallow Zone C. | C+ | A- |
| Deep Zone C. | C | B |
| Man C. | C+ | B+ |
| Ball Skills | B+ | A |
| Pursuit | B- | B+ |
| Tackle | C+ | A- |
| Hit | B+ | B+ |
Player Notes
Grading Scale
Individual trait scale (1-7):
7 (A+) – Rare world-class skill; no room for improvement | 6 (A-) – Elite skill; one of the best at that given trait but still has some room to improve | 5 (B) – Very good; above average and has potential to be elite | 4 (C+) – Average; ideal to succeed | 3 (C-) – Below average; not ideal but able to suffice | 2 (D) – Poor; hinders overall play and is a liability on the field | 1 (F) – Awful; not good enough for the NFL
Overall grade scale (15-100):
91-100 – Generational talent; rare, hall-of-famer | 83-90 – Elite player; game-changing talent with hall of fame potential | 77-84 – Superstar caliber; either ascending towards elite play or descending from elite play | 69-76 – high-end starter; quality player with star potential | 61-68 – Average starter; good enough to win with or high-end potential | 53-60 – Replacement Level; not ideal but capable of starting | 10-52 – Practice squad/ league min. level; journeymen/ longshots




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